Countdown Animation (Dec 31, 2006)

Happy New Year!
The POV-Ray source code; directions for custom render:
Boot POV-Ray; render 345 frames at good resolution. Align music beat every second (starting 0.5 seconds). Concatenate and merge at 30 FPS; enjoy any time.

60-second version.

Old Updates, POV-Ray No Comments

Updates: Sub-2 BLD, etc. (Dec 31, 2006)

I got a sub-2 BLD yesterday! 1:58.59

My blindfolded pages are growing. I added corner and edge permutation algs, and did a Mathematica simulation of the probabilities.

Cubing, Old Updates, Theory No Comments

Team BLD (Dec 29, 2006)

I tried a few team blindfolded solves with Arthur. The music line-up at the end is accidental!

Cubing, Old Updates No Comments

Bad Cubing Journalism (Dec 29, 2006)

There is a link on speedcubing.com. Observe the worst journalism ever:

“He can solve a cube blindfolded in 20 minutes.
That means memorizing every square on all six sides, the equivalent of six nine-digit numbers, and manipulating them in his mind while going through a series of algorithms like this one: F R U R’ U’ F’.”

What?
That wouldn’t even be useful if it made sense or if anybody’s tried it (I’d rather try my regular method blindfolded). At least the alg is useful, during regular solves.
By the way, I got a 2:00.06 blindfolded solve; I didn’t quite finish twisting my single last setup move, though (could this count as a +2 in competition?)…

Cubing, Old Updates No Comments

Heise Sim: 17.63 (Dec 28, 2006)

Heise implemented permalinks: 17.63 (-:

Cubing, Old Updates No Comments

POV-Ray Short Code Contest Entries (Dec 24, 2006)

Did I ever mention my two entries into the POV-Ray Short Code Contest 4? Guess which two are mine.

Old Updates, POV-Ray No Comments

22.46 Average (Dec 24, 2006)

Not long, apparently. I set a new record average of 22.46 during the Sunday Contest.

Cubing, Old Updates No Comments

Heise Sim BLD: 2:49.83 (Dec 22, 2006)

December 22: Today I did a few blindfolded solves, on Ryan Heise’s simulator. Let’s see how long that 2:49.83 stays at spot #1…
Now, I’d better get back to RefCon…

December 23: Craig Bouchard beat my 2:49.83 with a 2:49.73. So, I got myself a 2:35.79. Let’s see how long that one lasts…

Cubing, Old Updates No Comments

Blindfolded 3-Look Corner Orientation / Scramble Probabilities (Dec 21, 2006)

I’ve been busy again. I set new Magic (1.29, 1.26, and 1.26 again), 2x2x2 BLD, and 3x3x3 BLD (2:25) records, all on video. They’ll all be online eventually…

I wrote up a few pages explaining my corner orientation system for blindfolded solves. I also calculated the probabilities of cubies being in their place or oriented, in a random scramble; the results are on this page.

Cubing, Methods, Old Updates, Theory No Comments

3x3x3 Blindfolded Record: 2:25.25 (Dec 19, 2006)

I set a new 3x3x3 blindfolded record. (The background sound is from a Star Wars podracing computer game.)2:25

Cubing, Old Updates No Comments